ACE3/addons/medical
Thomas Kooi c9c8d25017 Move vitals loop statemachine events into switch statement (#6443)
- Induce cardiac arrest if unit blood volume drops below half
2018-07-18 11:09:09 +01:00
..
data Added missing semicolon (#5487) 2017-09-10 14:44:26 +02:00
functions Fixes state machine (#6435) 2018-07-16 23:25:54 +02:00
ui Fix medical item icons not found error 2018-07-15 13:59:21 +02:00
$PBOPREFIX$ Add first step in medical rewrite 2016-06-30 17:33:29 +02:00
ACE_Settings.hpp Fix settings in medical rewrite (#6436) 2018-07-17 15:49:14 +01:00
CfgEden.hpp Medical/Repair 3den Toolbox State Fix (Bug fix for #4902) (#4905) 2017-02-18 12:27:36 -06:00
CfgEventHandlers.hpp Don't recompile XEH EH's before every call (#5728) 2017-11-07 15:21:58 -06:00
CfgFactionClasses.hpp Add stringtables and items 2016-07-15 12:21:56 +02:00
CfgVehicles.hpp Merge pull request #5191 from Arcanum417/medical-rewrite-kill-ai 2018-01-02 15:09:47 +01:00
CfgWeapons.hpp merge 2017-12-23 01:47:43 +01:00
config.cpp Fix preprocessor includes 2018-04-27 15:21:49 +01:00
script_component.hpp Clenaup / Debug 2017-04-26 10:16:09 -05:00
script_macros_config.hpp use common header file for medical components 2016-10-06 22:40:36 +02:00
script_macros_medical.hpp Move vitals loop statemachine events into switch statement (#6443) 2018-07-18 11:09:09 +01:00
stringtable.xml Fix stringtable duplicates and missing Key tag 2018-05-08 14:37:54 +01:00
XEH_postInit.sqf Fixes state machine (#6435) 2018-07-16 23:25:54 +02:00
XEH_preInit.sqf Fixes state machine (#6435) 2018-07-16 23:25:54 +02:00
XEH_PREP.hpp Fix patient information display 2018-05-08 14:51:32 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00