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data
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Fix Armake problems (#6697)
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2018-11-29 11:18:22 +01:00 |
functions
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Headers - Fix function names in examples (#7663)
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2020-04-25 08:41:45 +02:00 |
sound
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Added new Kestrel4500 branch:
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2015-04-07 17:43:54 +02:00 |
UI
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Shrinked some of the .paa files
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2015-04-13 10:45:37 +02:00 |
$PBOPREFIX$
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Added missing PBOPREFIX files
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2015-05-11 17:37:08 +02:00 |
CfgEventHandlers.hpp
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Add SQFC support (#8235)
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2021-09-03 19:08:34 -05:00 |
CfgSound.hpp
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Replaced tabs with spaces
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2015-04-07 20:19:35 +02:00 |
CfgVehicles.hpp
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Cleanup unused priority entry for interact menu actions (#6372)
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2018-05-30 16:48:19 -05:00 |
CfgWeapons.hpp
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Fix kestrel ItemInfo for cba misc items (#5583)
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2017-10-03 11:54:49 -05:00 |
config.cpp
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add 'name' to components
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2016-06-19 09:38:39 +02:00 |
initKeybinds.sqf
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DAGR / Kestrel - Fix deviceKey condition (#8368)
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2021-09-25 10:43:09 -05:00 |
README.md
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Update contribution documents (#8382)
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2021-08-16 20:17:56 +01:00 |
RscTitles.hpp
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Use new QPATHTOF and QPATHTOEF macros
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2016-04-08 20:34:50 +02:00 |
script_component.hpp
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convert log macros to cba versions (#4282)
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2016-10-02 12:55:31 +02:00 |
stringtable.xml
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Turkish Language Update (#7446)
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2020-01-16 21:14:23 -06:00 |
XEH_postInit.sqf
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replace timePFH with CBA_missionTime
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2016-03-02 11:01:39 +01:00 |
XEH_preInit.sqf
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Add dev macro to quickly recompile functions (#4699)
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2016-11-23 13:35:25 -06:00 |
XEH_PREP.hpp
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
XEH_preStart.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |