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* add base structure * Add getModuleDestination * Add 2d map support, debug * Cleanup, handle weapon max range * Handle non-local units * Use new showMessage func * Run on groups when placed on leader * Support for Indirect Fire Vehicles * Cleanup * Use doArtilleryFire which was fixed in 1.68
ace_zeus
Provides control over various aspects of Zeus:
- Ascension messages
- Eagle
- Wind sounds
- Ordnance radio messages
- Mine markers
Maintainers
The people responsible for merging changes to this component or answering potential questions.