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https://github.com/acemod/ACE3.git
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742626ff1a
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
44 lines
1.2 KiB
Plaintext
44 lines
1.2 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: PabstMirror, mharis001
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* Picks up an intel object by converting it into a unique magazine.
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*
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* Arguments:
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* 0: Object <OBJECT>
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* 1: Player <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [cursorObject, player] call ace_intelitems_fnc_pickup
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*
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* Public: No
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*/
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params ["_object", "_player"];
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private _magazineClass = getText ((configOf _object) >> QGVAR(magazine));
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private _index = _object getVariable [QGVAR(index), -1];
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// Add magazine to inventory and get its id
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private _magazinesBefore = [_player, _magazineClass] call CBA_fnc_getMagazineIndex;
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_player addMagazine _magazineClass;
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private _magazinesAfter = [_player, _magazineClass] call CBA_fnc_getMagazineIndex;
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private _magazineId = _magazinesAfter - _magazinesBefore;
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if (_magazineId isEqualTo []) exitWith {};
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_magazineId = _magazineId select 0;
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// Delete object as it now exists as a magazine
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deleteVehicle _object;
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if (_index == -1) then {
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// Need new intel index from server
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[QGVAR(handleMagIndex), _magazineId] call CBA_fnc_serverEvent;
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} else {
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// Can simply broadcast index for magazine id
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GVAR(intelMap) setVariable [_magazineId, _index, true];
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};
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