ACE3/addons/hearing
2015-03-16 13:14:45 -05:00
..
functions Use ACRE API: acre_api_fnc_setGlobalVolume 2015-03-16 13:14:45 -05:00
sounds CBAfy AGM_Hearing 2015-01-13 01:17:52 -03:00
UI CBAfy AGM_Hearing 2015-01-13 01:17:52 -03:00
$PBOPREFIX$ hearing: various fixes 2015-01-13 22:41:53 -03:00
ace_earplugs.p3d #15 - all agm ref in p3d fixed - still bin issues 2015-01-13 23:24:53 -06:00
CfgAmmo.hpp Rename ACE_EarBuds -> ACE_EarPlugs 2015-03-16 10:56:05 -05:00
CfgEventHandlers.hpp Headers, Formatting 2015-03-15 16:40:47 -05:00
CfgSounds.hpp Rename ACE_EarBuds -> ACE_EarPlugs 2015-03-16 10:56:05 -05:00
CfgVehicles.hpp Rename ACE_EarBuds -> ACE_EarPlugs 2015-03-16 10:56:05 -05:00
CfgWeapons.hpp Rename ACE_EarBuds -> ACE_EarPlugs 2015-03-16 10:56:05 -05:00
config.cpp Rename ACE_EarBuds -> ACE_EarPlugs 2015-03-16 10:56:05 -05:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp compiling, still need to test 2015-01-13 20:07:31 -06:00
stringtable.xml Rename ACE_EarBuds -> ACE_EarPlugs 2015-03-16 10:56:05 -05:00
XEH_postInit.sqf hearing: replaced spawn by PFH 2015-01-13 23:16:55 -03:00
XEH_preInit.sqf Set ADDON variable in XEH_preInit 2015-01-29 01:38:46 -06:00

ace_hearing

Introduces combat deafness.

Maintainers

The people responsible for merging changes to this component or answering potential questions.