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https://github.com/acemod/ACE3.git
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70da38cec5
* Add scaling settings - sizeCoef will scale the size directly from the setting value, default 1x is the same as the current size. - proximityScaling will scale the size based on the distance between the observer and the pointer, 2x as large at maxRange, 0.25x at 0m distance. * fix slider decimal value * bug fix |
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.. | ||
functions | ||
ui | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgEventHandlers.hpp | ||
CfgVehicles.hpp | ||
config.cpp | ||
initSettings.sqf | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_finger
Allows players to point and show a virtual spot in the distance to nearby players.