ACE3/addons/laserpointer
Glowbal 7e5ab07e32 Merge pull request #2387 from acemod/FixHCPPE
Fix that PPEffects Throw a error on HC
2015-09-15 21:04:37 +02:00
..
functions Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros 2015-09-01 08:45:59 +02:00
$PBOPREFIX$ add day laser pointer 2015-01-17 23:38:13 +01:00
ACE_Settings.hpp Optional setting to disable laser pointer system 2015-06-12 00:58:04 -05:00
CfgEventHandlers.hpp add day laser pointer 2015-01-17 23:38:13 +01:00
CfgJointRails.hpp Integrated ASDG JR Optional 2015-08-19 17:11:15 +02:00
CfgVehicles.hpp toggle laser vs ir laser 2015-04-14 00:32:09 +02:00
CfgWeapons.hpp Applied ESTRING and ECSTRING macros 2015-05-27 22:04:41 +02:00
config.cpp Integrated ASDG JR Optional 2015-08-19 17:11:15 +02:00
initKeybinds.sqf Enabled DAGR, Kestrel4500, Laser switching, Mag Repack, Markers, MicroDAGR, NVG Adjusting and Check Ammo while Sitting 2015-06-13 22:08:13 +02:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp add day laser pointer 2015-01-17 23:38:13 +01:00
stringtable.xml Added: More italian translations 2015-05-09 23:52:01 +02:00
XEH_postInit.sqf remove if (!hasInterface) from PFH 2015-09-11 16:58:26 +02:00
XEH_preInit.sqf toggle laser vs ir laser 2015-04-14 00:32:09 +02:00

ace_laserpointer

Adds a laser pointer visible during the day.

Maintainers

The people responsible for merging changes to this component or answering potential questions.