ACE3/addons/weather
classic 504d54461e Update Japanese translations (#5831)
* Update Japanese translation for captives

* Update Jpn translation for common

* Update Jpn translation for cookoff

* Update Jpn translation for finger

* Update Jpn translation for googles

* Update Jpn translation for hitreactions

* Update Jpn translation for interaction

* Update Jpn translation for magazinerepack

* Update Jpn translation for mk6mortar

* Update Jpn translation for noradio

* Update Jpn translation for overheating

* Update Jpn translation for pylons

* Update Jpn translation for rearm

* Update Jpn translation for respawn

* Update Jpn translation for scopes

* Update Jpn translation for spectator

* Update Jpn translation for switchunits

* Update Jpn translation for vehiclelock

* Update Jpn translation for weaponselect

* Update Jpn translation for weather

* Update Jpn translation for zeus

* Update Jpn translation for reloadlaunchers

* fix the tag
2017-11-30 16:52:27 -06:00
..
functions Weather - Major Cleanup (#5710) 2017-11-10 15:44:15 +01:00
UI Show beaufort dots on wind display -for color Blind 2016-01-07 10:34:31 -06:00
$PBOPREFIX$ weather: initial port of ACE2 features. variables names changed to use macros. 2015-01-20 20:18:40 -03:00
ACE_Settings.hpp Sort more settings into categories (#5760) 2017-11-13 18:50:24 +01:00
CfgEventhandlers.hpp disable auto weather - bugging out ACE weather 2016-06-25 20:39:06 +02:00
CfgVehicles.hpp Convert ACE_settings to CBA_settings (#4895) 2017-11-11 20:21:55 +01:00
CfgWorlds.hpp add tanoa wind dir data, add comments 2016-06-12 07:30:38 +02:00
config.cpp only disable auto-weather settings by default, but keep them toggleable 2016-06-25 21:46:24 +02:00
init3DEN.sqf Remove rain, lightnings and wind sync (#5622) 2017-10-17 20:19:30 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
RscTitles.hpp Privates, Headers, Merge 4 PFEH into one 2016-01-05 01:39:29 -06:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Update Japanese translations (#5831) 2017-11-30 16:52:27 -06:00
XEH_postInit.sqf Weather - Major Cleanup (#5710) 2017-11-10 15:44:15 +01:00
XEH_postServerInit.sqf Weather - More natural temperature and humidity randomization (#5754) 2017-11-14 14:43:29 +01:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Weather - Major Cleanup (#5710) 2017-11-10 15:44:15 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_weather

This module simulates realistic weather effects, according to the geographical location of the map, the date and time. It also ensures that all players experience the same weather effects.

Maintainers

The people responsible for merging changes to this component or answering potential questions.