ACE3/addons/medical/functions
2016-10-11 19:36:04 +02:00
..
fnc_addDamageToUnit.sqf treatment functions and unconsciousness rework 2016-10-06 00:54:57 +02:00
fnc_addPain.sqf support neg numbers to remove pain in addPain 2016-10-11 19:36:04 +02:00
fnc_addStateHandler.sqf Enable treatmnet actions 2016-09-18 19:48:49 +02:00
fnc_adjustPainLevel.sqf Add first step in medical rewrite 2016-06-30 17:33:29 +02:00
fnc_createStateMachine.sqf Enable treatmnet actions 2016-09-18 19:48:49 +02:00
fnc_displayPatientInformation.sqf Fix some moved funcs/strings 2016-09-29 15:08:36 -05:00
fnc_enteredReviveState.sqf Improve syntax 2016-07-07 17:22:08 +02:00
fnc_enteredUnconsciousState.sqf Add handle revive and Unconscious states 2016-07-07 12:04:26 +02:00
fnc_getBloodLoss.sqf Add first step in medical rewrite 2016-06-30 17:33:29 +02:00
fnc_getBloodPressure.sqf Change formatting and private keywords in medical 2016-06-13 02:34:56 +02:00
fnc_getBloodVolumeChange.sqf Increase blood bag flow rate for basic medical (#4306) 2016-09-01 12:46:08 +02:00
fnc_getCardiacOutput.sqf replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
fnc_getHeartRateChange.sqf Change formatting and private keywords in medical 2016-06-13 02:34:56 +02:00
fnc_handleKilled.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_handleLocal.sqf treatment functions and unconsciousness rework 2016-10-06 00:54:57 +02:00
fnc_handleMedications.sqf Work done on medical states 2016-07-07 11:46:55 +02:00
fnc_handleStateDefault.sqf fix playSoundInjured wrong args 2016-09-30 13:03:43 +02:00
fnc_handleStateInjured.sqf fix playSoundInjured wrong args 2016-09-30 13:03:43 +02:00
fnc_handleStateRevive.sqf fix playSoundInjured wrong args 2016-09-30 13:03:43 +02:00
fnc_handleStateUnconscious.sqf fix playSoundInjured wrong args 2016-09-30 13:03:43 +02:00
fnc_handleUnitVitals.sqf Enable treatmnet actions 2016-09-18 19:48:49 +02:00
fnc_hasTourniquetAppliedTo.sqf treatment functions and unconsciousness rework 2016-10-06 00:54:57 +02:00
fnc_init.sqf handle blood visuals 2016-10-07 04:21:01 +02:00
fnc_install.sqf Add first step in medical rewrite 2016-06-30 17:33:29 +02:00
fnc_isBeingCarried.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_isBeingDragged.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_isInMedicalFacility.sqf replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
fnc_isInMedicalVehicle.sqf #1259 - Medical Locations Boost Training 2016-01-09 23:54:48 -06:00
fnc_isInStableCondition.sqf Change basic medical to use advanced medical injury system 2016-06-13 12:18:56 +02:00
fnc_isMedic.sqf #1259 - Medical Locations Boost Training 2016-01-09 23:54:48 -06:00
fnc_isMedicalVehicle.sqf Code Cleanup Medical Module (Part 1). 2015-08-22 16:25:10 +02:00
fnc_moduleAssignMedicalVehicle.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_moduleAssignMedicRoles.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_serverRemoveBody.sqf Add first step in medical rewrite 2016-06-30 17:33:29 +02:00
fnc_setCardiacArrest.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_setUnconscious.sqf treatment functions and unconsciousness rework 2016-10-06 00:54:57 +02:00
fnc_showBloodEffect.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_stateEvent.sqf Improve syntax 2016-07-07 17:22:08 +02:00
fnc_stateMachine.sqf Enable treatmnet actions 2016-09-18 19:48:49 +02:00
fnc_unconsciousPFH.sqf Fix some efuncs 2016-08-09 12:47:59 -05:00
script_component.hpp Add first step in medical rewrite 2016-06-30 17:33:29 +02:00