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44 lines
2.7 KiB
Markdown
44 lines
2.7 KiB
Markdown
---
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title: ACE3 version 3.2.0
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description: Status report on ACE3 version 3.2.0
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parent: posts
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image: /img/news/150730_twodudes.jpg
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author: bux
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layout: post
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---
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Version 3.2.0 saw the light just a day ago. We're a little a bit proud that even with some of the core devs enjoying their well-earned summer vacations and mastering new challenges in their daily lives, we were able to deliver you a splendid update of ACE3.
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A substantial amount of effort has been done by our awesome contributors. And we are very grateful for the time they invest to help us and for their contributions to ACE3.
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### The New Things
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Speaking of contributions: Drill donated his "Point a finger at" mod to ACE3. "Pointing" as we call it allows you to point at a certain location while squad members in close proximity will get a visual representation of where you've pointed. We deem this a very useful addition regarding PvP scenarios where remaining silent is essential.
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Airborne troops will find the new reserve parachute quite handy or the ability to cut the primary one in case of emergencies.
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With mil-sim, realism or role-play scenarios in mind a sitting script has been added to ACE3 allowing players to sit down on most of the chairs you'll find in the editor. A contribution that adds immersion to briefings, training sessions and role players or lets you chill in the sun. <br/>
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<img src="{{site.baseUrl}}/img/news/150730_twodudes.jpg" alt="Two afro americans sitting on chairs and enjoying the evening sun"/>
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While porting some of ACE 2's AGM's and CSE's features we've ported some of the models alongside. Those models weren't always optimized for Arma 3 and for performance and we had items lacking a 3D model when placed on the ground. The unoptimized or missing models have been subsequently updated and 3.2.0 has seen a lot of additions.
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###The Better Things
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Fixing errors we were additionally working on further optimizing existing code and we've managed to achieve a big performance boost in our wind deflection code.
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Furthermore a problem with vanilla damage being applied to some units has been fixed. If you still encounter this issue please report it following this guideline: {{ site.baseurl }}/wiki/user/how-to-report-an-issue.html
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### The Shiny Things
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Due to popular request we've decided to put ACE3 on the Steam Workshop. Once subscribed the latest and greatest version of ACE3 will always be on your PC.
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http://steamcommunity.com/sharedfiles/filedetails/?id=463939057
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The complete change log of 3.2.0 can be found at: https://github.com/acemod/ACE3/releases/tag/v3.2.0
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If you want to chat with fellow ACE3 users or with a dev feel free to join our public slack chat. Instructions on how to do this can be found here: https://github.com/acemod/ACE3/issues/429
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