..
data
Add headBugFix button to ACE Options Dialog #1738
2015-07-28 15:17:19 +01:00
functions
LoadPerson - Only try vehicles that have room
2016-04-12 12:12:49 -05:00
scripts
add depracted warnings
2015-09-21 21:25:18 +02:00
sounds
rename core to common
2015-01-12 19:22:58 +01:00
tests
Use location hash for ace events
2016-02-06 15:27:53 -06:00
UI
add missing icons
2015-03-25 06:32:08 +01:00
$PBOPREFIX$
rename core to common
2015-01-12 19:22:58 +01:00
ACE_Settings.hpp
Macroize all stringtables
2015-06-05 21:02:24 -05:00
CfgActions.hpp
cleaning up common
2015-03-24 20:28:44 +01:00
CfgEden.hpp
ace attribute category, lower case classes
2016-02-10 01:17:18 +01:00
CfgEventHandlers.hpp
just delay setName one frame
2016-03-29 15:32:05 +02:00
CfgLocationTypes.hpp
Replace Purista with Roboto - everywhere, close #3401
2016-02-24 15:06:27 +01:00
CfgMagazines.hpp
Fixed: ACE_Fake**** Was showing in arsenal. Fixes #670
2015-04-16 10:10:24 -07:00
CfgMoves.hpp
cleaning up common
2015-03-24 20:28:44 +01:00
CfgSounds.hpp
formating
2015-01-12 22:34:01 +01:00
CfgUnitInsignia.hpp
Changed all strings to macros (except external)
2015-05-27 19:04:25 +02:00
CfgVehicles.hpp
Add warning for duplicate setting modules.
2015-10-18 23:34:11 -05:00
CfgVoice.hpp
Changed all strings to macros (except external)
2015-05-27 19:04:25 +02:00
CfgWeapons.hpp
remove ace fake weapon from 3den cargo editor
2016-02-16 16:11:18 +01:00
config.cpp
remove commented out code
2016-02-21 22:31:14 +01:00
define.hpp
Rename FontCSE macro to FONT_ACE
2016-02-24 15:08:54 +01:00
HintConfig.hpp
Replace Purista with Roboto - everywhere, close #3401
2016-02-24 15:06:27 +01:00
init_handleModifierKey.sqf
also fix modifier key
2016-03-02 23:14:23 +01:00
init_handleScrollWheel.sqf
replace mainDisplayLoaded event with DisplayLoad XEH and add ACE version to main menu (CBA help)
2016-02-21 20:26:30 +01:00
init_versionTooltip.sqf
replace mainDisplayLoaded event with DisplayLoad XEH and add ACE version to main menu (CBA help)
2016-02-21 20:26:30 +01:00
ProgressScreen.hpp
fix setVariable and getVariable capitalization
2015-11-30 17:27:09 +01:00
README.md
Create README.md
2015-01-26 13:35:31 +01:00
RscInfoType.hpp
use DisplayLoad for turretDisplayLoaded event
2016-02-21 23:13:26 +01:00
script_component.hpp
just delay setName one frame
2016-03-29 15:32:05 +02:00
script_macros.hpp
rename core to common
2015-01-12 19:22:58 +01:00
stringtable.xml
Tweaked & added translations
2016-02-28 14:48:04 +01:00
XEH_missionDisplayLoad.sqf
add missing pee
2016-02-28 07:25:11 +01:00
XEH_postInit.sqf
LoadPerson - Only try vehicles that have room
2016-04-12 12:12:49 -05:00
XEH_preInit.sqf
Wait until postInit to install playerChanged event
2016-04-03 23:36:38 -05:00
XEH_PREP.hpp
remove unused non API functions
2016-02-24 10:10:31 +01:00
XEH_preStart.sqf
precompile on game start
2016-02-22 15:20:36 +01:00