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2220822d30
* Initial Commit * Remove development components * Adapt to ACE_player & resolve returned assignment * Update addons/gunbag/functions/fnc_BIArsenalClose.sqf Co-authored-by: commy2 <commy-2@gmx.de> Co-authored-by: commy2 <commy-2@gmx.de>
29 lines
754 B
C++
29 lines
754 B
C++
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class Extended_PreStart_EventHandlers {
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class ADDON {
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init = QUOTE(call COMPILE_FILE(XEH_preStart));
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};
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};
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class Extended_PreInit_EventHandlers {
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class ADDON {
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init = QUOTE(call COMPILE_FILE(XEH_preInit));
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};
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};
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//EH must be loaded this way to get ace_gunbag_gunbagWeapon before it is deleted upon opening the BI arsenal. May cause instability with other mods.
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class RscPicture;
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class RscDisplayArsenal {
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class Controls {
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class IconBackgroundPrimaryWeapon: RscPicture {
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onLoad = QUOTE([ACE_player] call FUNC(BIArsenalOpen));
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};
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};
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};
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class Extended_DisplayUnload_EventHandlers {
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class RscDisplayArsenal {
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ADDON = QUOTE([ACE_player] call FUNC(BIArsenalClose));
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};
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};
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