ACE3/addons/gunbag/CfgEventHandlers.hpp

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class Extended_PreStart_EventHandlers {
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class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preStart));
};
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};
class Extended_PreInit_EventHandlers {
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class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preInit));
};
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};
//EH must be loaded this way to get ace_gunbag_gunbagWeapon before it is deleted upon opening the BI arsenal. May cause instability with other mods.
class RscPicture;
class RscDisplayArsenal {
class Controls {
class IconBackgroundPrimaryWeapon: RscPicture {
onLoad = QUOTE([ACE_player] call FUNC(BIArsenalOpen));
};
};
};
class Extended_DisplayUnload_EventHandlers {
class RscDisplayArsenal {
ADDON = QUOTE([ACE_player] call FUNC(BIArsenalClose));
};
};