ACE3/addons/weather
Jakub Ochalski 91182482db Polish Translation (#6730)
Did the missing parts of the Polish translation.
2018-12-11 16:50:36 -06:00
..
functions Fix wind roughness on airports (#6631) 2018-11-15 10:49:43 -06:00
UI
$PBOPREFIX$
ACE_Settings.hpp Sort more settings into categories (#5760) 2017-11-13 18:50:24 +01:00
CfgEventhandlers.hpp disable auto weather - bugging out ACE weather 2016-06-25 20:39:06 +02:00
CfgVehicles.hpp Convert ACE_settings to CBA_settings (#4895) 2017-11-11 20:21:55 +01:00
CfgWorlds.hpp add tanoa wind dir data, add comments 2016-06-12 07:30:38 +02:00
config.cpp only disable auto-weather settings by default, but keep them toggleable 2016-06-25 21:46:24 +02:00
init3DEN.sqf Remove rain, lightnings and wind sync (#5622) 2017-10-17 20:19:30 +02:00
README.md
RscTitles.hpp
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Polish Translation (#6730) 2018-12-11 16:50:36 -06:00
XEH_postInit.sqf Weather - Major Cleanup (#5710) 2017-11-10 15:44:15 +01:00
XEH_postServerInit.sqf Weather - More natural temperature and humidity randomization (#5754) 2017-11-14 14:43:29 +01:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Weather - Major Cleanup (#5710) 2017-11-10 15:44:15 +01:00
XEH_preStart.sqf

ace_weather

This module simulates realistic weather effects, according to the geographical location of the map, the date and time. It also ensures that all players experience the same weather effects.

Maintainers

The people responsible for merging changes to this component or answering potential questions.