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ACE3/addons/weaponselect/functions
History
johnb432 5cada7d397
General - Remove "SwitchWeapon" spam (#10113)
* Remove "switchWeapon" spam

* Update fnc_startDragLocal.sqf

* Don't add invalid fire modes

* Tweaks & fix
2024-07-20 08:13:42 +02:00
..
fnc_displayGrenadeTypeAndNumber.sqf
General - Relative script_component.hpp includes (#9378)
2023-09-12 20:58:10 +02:00
fnc_fireSmokeLauncher.sqf
General - Change count to isEqualTo where appropriate (#9921)
2024-04-06 11:57:08 -07:00
fnc_playChangeFiremodeSound.sqf
General - Remove "SwitchWeapon" spam (#10113)
2024-07-20 08:13:42 +02:00
fnc_putWeaponAway.sqf
General - Relative script_component.hpp includes (#9378)
2023-09-12 20:58:10 +02:00
fnc_selectNextGrenade.sqf
General - Change CBA Namespaces to HashMap (#8801)
2024-06-11 12:34:32 -03:00
fnc_selectWeaponMode.sqf
General - Remove "SwitchWeapon" spam (#10113)
2024-07-20 08:13:42 +02:00
fnc_selectWeaponMuzzle.sqf
General - Remove "SwitchWeapon" spam (#10113)
2024-07-20 08:13:42 +02:00
fnc_selectWeaponVehicle.sqf
General - Relative script_component.hpp includes (#9378)
2023-09-12 20:58:10 +02:00
fnc_throwGrenade.sqf
General - Cleanup spaces in macros (#9769)
2024-02-05 14:04:24 -03:00
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