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dc56cdbd8b
* Make medical damage apply to non-local units * Update addons/vehicle_damage/functions/fnc_medicalDamage.sqf Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Update addons/vehicle_damage/functions/fnc_medicalDamage.sqf * Update fnc_medicalDamage.sqf * Specify reason for death --------- Co-authored-by: PabstMirror <pabstmirror@gmail.com>
15 lines
293 B
C++
15 lines
293 B
C++
PREP(abandon);
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PREP(addEventHandler);
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PREP(handleBail);
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PREP(handleVehicleDamage);
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PREP(handleCookoff);
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PREP(detonate);
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PREP(processHit);
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PREP(handleDetonation);
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PREP(handleDamage);
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PREP(knockOut);
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PREP(addDamage);
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PREP(handleDamageEjectIfDestroyed);
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PREP(blowOffTurret);
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PREP(medicalDamage);
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