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16 lines
332 B
C++
16 lines
332 B
C++
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PREP(canMoveRallypoint);
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PREP(handleKilled);
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PREP(handlePlayerChanged);
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PREP(handleRespawn);
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PREP(handleInitPostServer);
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PREP(initRallypoint);
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PREP(module);
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PREP(moduleFriendlyFire);
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PREP(moduleRallypoint);
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PREP(moveRallypoint);
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PREP(restoreGear);
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PREP(showFriendlyFireMessage);
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PREP(teleportToRallypoint);
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PREP(updateRallypoint);
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