ACE3/addons/particles/CfgAmmo.hpp
2016-06-17 17:33:50 +02:00

62 lines
1.9 KiB
C++

class CfgAmmo {
class GrenadeHand;
// - Smoke hand grenades --------------------------------------------------
class SmokeShell: GrenadeHand {
smokeColor[] = {1, 1, 1, 1};
};
class SmokeShellRed: SmokeShell {
smokeColor[] = {0.9528, 0.0438, 0.0410, 1};
};
class SmokeShellGreen: SmokeShell {
smokeColor[] = {0.0328, 0.1626, 0.1023, 1};
};
class SmokeShellYellow: SmokeShell {
smokeColor[] = {0.9610, 0.4505, 0.0109, 1};
};
class SmokeShellPurple: SmokeShell {
smokeColor[] = {0.4622, 0.0578, 0.3154, 1};
};
class SmokeShellBlue: SmokeShell {
smokeColor[] = {0.0355, 0.1863, 1.0000, 1};
};
class SmokeShellOrange: SmokeShell {
smokeColor[] = {0.9132, 0.1763, 0.0070, 1};
};
// - 40mm smoke grenades --------------------------------------------------
class G_40mm_Smoke: SmokeShell {
smokeColor[] = {1, 1, 1, 1};
};
class G_40mm_SmokeRed: G_40mm_Smoke {
smokeColor[] = {0.9528, 0.0438, 0.0410, 1};
};
class G_40mm_SmokeGreen: G_40mm_Smoke {
smokeColor[] = {0.0328, 0.1626, 0.1023, 1};
};
class G_40mm_SmokeYellow: G_40mm_Smoke {
smokeColor[] = {0.9610, 0.4505, 0.0109, 1};
};
class G_40mm_SmokePurple: G_40mm_Smoke {
smokeColor[] = {0.4622, 0.0578, 0.3154, 1};
};
class G_40mm_SmokeBlue: G_40mm_Smoke {
smokeColor[] = {0.0355, 0.1863, 1.0000, 1};
};
class G_40mm_SmokeOrange: G_40mm_Smoke {
smokeColor[] = {0.9132, 0.1763, 0.0070, 1};
};
// - Artillery smoke submunition ------------------------------------------
class SmokeShellArty: SmokeShell {
explosionTime = 0;
effectsSmoke = "ACE_ArtillerySmoke";
};
// - 120mm/155mm artillery smoke ------------------------------------------
class SubmunitionBase;
class Smoke_120mm_AMOS_White: SubmunitionBase {
submunitionConeAngle = 10;
};
};