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126 lines
4.0 KiB
C++
126 lines
4.0 KiB
C++
class CfgCloudlets {
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class Default;
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// - Surface smoke --------------------------------------------------------
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class ACE_SmokeBaseLarge: Default {
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colorCoef[] = {"colorR", "colorG", "colorB", "colorA"};
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sizeCoef = 1;
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position[] = {0, 0, 0};
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interval = 0.05;
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circleRadius = 0;
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circleVelocity[] = {0, 0, 0};
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particleShape = QUOTE(PATHTOF(data\smoke.p3d));
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particleFSNtieth = 1;
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particleFSIndex = 0;
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particleFSFrameCount = 1;
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particleFSLoop = 0;
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angleVar = 0.1;
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animationName = "";
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particleType = "Billboard";
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timerPeriod = 1;
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lifeTime = 30;
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lifeTimeVar = 2;
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animationSpeed[] = {1};
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animationSpeedCoef = 1;
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randomDirectionPeriod = 1;
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randomDirectionPeriodVar = 0;
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randomDirectionIntensity = 0.2;
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randomDirectionIntensityVar = 0;
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destroyOnWaterSurface = 1;
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destroyOnWaterSurfaceOffset = -0.6;
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positionVar[] = {0, 0, 0};
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moveVelocityVar[] = {0.25, 0.25, 0.25};
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colorVar[] = {0, 0, 0, 0};
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color[] = {
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{0.5, 0.5, 0.5, 1},
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{0.5, 0.5, 0.5, 0.7},
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{0.5, 0.5, 0.5, 0.5},
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{0.5, 0.5, 0.5, 0.5},
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{0.5, 0.5, 0.5, 0.1},
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{0.5, 0.5, 0.5, 0}
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};
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size[] = {0.05, 7, 15, 20};
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sizeVar = 0.5;
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weight = 1.2777;
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moveVelocity[] = {0, 0, 0};
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rotationVelocity = 0;
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rotationVelocityVar = 20;
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volume = 1;
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rubbing = 0.1;
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onTimerScript = "";
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beforeDestroyScript = "";
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blockAIVisibility = 1;
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};
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class ACE_SmokeBaseSmall: ACE_SmokeBaseLarge {
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size[] = {0.05, 5, 7.5, 10};
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};
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// - Artillery smoke ------------------------------------------------------
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class ACE_SmokeBaseArtilleryLarge: ACE_SmokeBaseLarge {
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lifeTime = 45;
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};
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class ACE_SmokeBaseArtillerySmall: ACE_SmokeBaseSmall {
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lifeTime = 45;
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};
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// - Smoke on water surface -----------------------------------------------
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class ACE_SmokeAfterWater: ACE_SmokeBaseLarge {
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interval = 0.05;
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size[] = {0.05, 2, 5};
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sizeVar = 1;
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lifeTime = 10;
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color[] = {
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{0.5, 0.5, 0.5, 0.07},
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{0.5, 0.5, 0.5, 0}
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};
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moveVelocityVar[] = {0, 0, 0};
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colorCoef[] = {1, 1, 1, 1};
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};
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class ACE_SmokeAfterWaterRed: ACE_SmokeAfterWater {
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colorCoef[] = {0.9528, 0.0438, 0.0410, 1};
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};
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class ACE_SmokeAfterWaterGreen: ACE_SmokeAfterWater {
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colorCoef[] = {0.0328, 0.1626, 0.1023, 1};
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};
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class ACE_SmokeAfterWaterYellow: ACE_SmokeAfterWater {
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colorCoef[] = {0.9610, 0.4505, 0.0109, 1};
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};
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class ACE_SmokeAfterWaterPurple: ACE_SmokeAfterWater {
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colorCoef[] = {0.4622, 0.0578, 0.3154, 1};
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};
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class ACE_SmokeAfterWaterBlue: ACE_SmokeAfterWater {
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colorCoef[] = {0.0355, 0.1863, 1.0000, 1};
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};
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class ACE_SmokeAfterWaterOrange: ACE_SmokeAfterWater {
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colorCoef[] = {0.9132, 0.1763, 0.0070, 1};
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};
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class SmokeShellWhiteUW;
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class SmokeShellWhite2UW: SmokeShellWhiteUW {
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postEffects = "ACE_SmokeAfterWater";
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};
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class SmokeShellRedUW;
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class SmokeShellRed2UW: SmokeShellRedUW {
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postEffects = "ACE_SmokeAfterWaterRed";
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};
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class SmokeShellGreenUW;
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class SmokeShellGreen2UW: SmokeShellGreenUW {
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postEffects = "ACE_SmokeAfterWaterGreen";
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};
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class SmokeShellYellowUW;
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class SmokeShellYellow2UW: SmokeShellYellowUW {
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postEffects = "ACE_SmokeAfterWaterYellow";
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};
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class SmokeShellPurpleUW;
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class SmokeShellPurple2UW: SmokeShellPurpleUW {
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postEffects = "ACE_SmokeAfterWaterPurple";
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};
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class SmokeShellBlueUW;
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class SmokeShellBlue2UW: SmokeShellBlueUW {
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postEffects = "ACE_SmokeAfterWaterBlue";
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};
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class SmokeShellOrangeUW;
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class SmokeShellOrange2UW: SmokeShellOrangeUW {
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postEffects = "ACE_SmokeAfterWaterOrange";
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};
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};
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