ACE3/addons/medical
2015-07-26 08:37:47 +02:00
..
data fixed rvmat and texture paths 2015-07-25 21:21:31 +02:00
functions Medical - Don't play *_medic anims at end 2015-07-23 02:43:19 -05:00
sounds port inject sound 2015-04-15 22:16:54 +02:00
ui Macroize all stringtables 2015-06-05 21:02:24 -05:00
$PBOPREFIX$ Derp 2015-02-26 07:41:56 +01:00
ACE_Medical_Actions.hpp Fixed missed external strings 2015-05-27 22:34:57 +02:00
ACE_Medical_SelfActions.hpp Allow certain self-interactions while sitting 2015-06-09 16:17:05 +02:00
ACE_Medical_Treatments.hpp Implemented use conditions for PAK and SurgicalKit 2015-07-03 22:16:18 +02:00
ACE_Settings.hpp Implemented use conditions for PAK and SurgicalKit 2015-07-03 22:16:18 +02:00
CfgActions.hpp Fix for 'Treat at...' option 2015-07-06 21:30:49 +02:00
CfgEventHandlers.hpp Use playerInventoryChanged instead of Take 2015-04-14 21:28:18 +02:00
CfgFactionClasses.hpp Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
CfgSounds.hpp Improvements made to heart rate effects 2015-03-01 14:06:44 +01:00
CfgVehicles.hpp addX macro in confgis 2015-07-25 21:59:52 +02:00
CfgWeapons.hpp Config Fixes 2015-07-25 12:56:57 -05:00
config.cpp Fix for 'Treat at...' option 2015-07-06 21:30:49 +02:00
README.md Added readme 2015-03-01 10:36:52 +01:00
script_component.hpp Using setvar instead of event sync again 2015-04-20 21:58:27 +02:00
stringtable.xml Update spanish translation 2015-07-08 20:57:46 +02:00
XEH_init.sqf switched back to old init method 2015-04-19 17:28:47 +02:00
XEH_postInit.sqf finddisplay into curatorcamera 2015-07-02 19:36:34 +02:00
XEH_preInit.sqf Implemented use conditions for PAK and SurgicalKit 2015-07-03 22:16:18 +02:00
XEH_respawn.sqf All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00

ace_medical

Provides a basic and advanced medical system.

Maintainers

The people responsible for merging changes to this component or answering potential questions.