ACE3/addons/repair
jonpas e11e102a76 Underwater actions support (#4984)
* Enable majority of actions underwater

* Remove log

* Add logistics_wirecutter support (don't play kneel animations underwater - looks silly)

* Don't perform kneel animations when repairing or medicaling underwater

* Fix interaction menu rendering underwater (was moving based on player eye level due to height max used for large vehicles)

* Fix attach underwater (LIW does not work underwater, LIS does), Add attach scan drawing define

* Remove left-over systemChat

* Remove vehiclelock from Plane, Disallow linking belt underwater, Allow checking ammo when sitting via action (was already possible via keybind), Use param for LIS
2017-08-22 13:30:56 -05:00
..
data Fix ace_track named properties (#4837) 2017-01-17 15:32:14 -06:00
dev Repair - Handle depends = "0" (#5283) 2017-07-10 16:43:48 +02:00
functions Underwater actions support (#4984) 2017-08-22 13:30:56 -05:00
ui Change "Remove Wheel" Action's Color Based on Damage (#5415) 2017-08-10 13:32:55 +02:00
$PBOPREFIX$ add repair PBO 2015-03-10 18:05:56 +01:00
ACE_Repair.hpp Fix Full Repair menu not shown when damage returns 0 (#4621) 2016-11-09 13:11:47 -06:00
ACE_Settings.hpp Correct typos ("enginer" to "engineer") (#5355) 2017-07-11 12:50:35 -05:00
CfgActions.hpp Used macros, getVariable capitalization, removed start of file newlines, separated CfgActions 2015-08-16 16:45:46 +02:00
CfgEden.hpp Repair specialist rename, fixes #3186 (#5248) 2017-06-08 12:10:35 -05:00
CfgEventHandlers.hpp Refuel for non-AllVehicle objects (#5151) 2017-05-29 13:48:02 -05:00
CfgVehicles.hpp Underwater actions support (#4984) 2017-08-22 13:30:56 -05:00
config.cpp remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
README.md Cleanup for branch release, picked from #2366 2015-09-11 19:57:21 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Fix Chinese content & missing string (#5375) 2017-07-19 20:57:20 +02:00
XEH_postInit.sqf Fix repair cargo not added to zeus created objects (#4201) 2016-08-03 13:44:04 -05:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Change "Remove Wheel" Action's Color Based on Damage (#5415) 2017-08-10 13:32:55 +02:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_repair

Adds repair system.

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The people responsible for merging changes to this component or answering potential questions.