ACE3/addons/ai
mharis001 bca8b01860 Various additions to ace_zeus (#6036)
* Add search to teleport players UI

* Change group side icons to look better

* Improve teleport UI and add stringtable entries

* Add Assign Repair Vehicle module

* Add Assign Repair Facility module

* Add Assign Engineer module

* Add Full Heal module

* Add Suicide Bomber module

* Make heal module work without ace_medical

* Add suicide bomber module translations

* Improve attribute cargo to use displayName

* Improve set engineer ui

* ACE_Curator for repair modules + author array

* Add angle param to getModuleDestination

* Prevent multiple suicide bomber modules on same target

* Heal module: support BI scripted revive system

* Requested changes
2018-02-24 11:44:57 -06:00
..
functions Add garrison zeus modules (#4555) 2017-10-10 11:06:37 -05:00
$PBOPREFIX$ PBOPREFIX fixes. 2015-01-11 17:28:39 -08:00
CfgEventHandlers.hpp Add garrison zeus modules (#4555) 2017-10-10 11:06:37 -05:00
CfgWeapons.hpp Update SMG_02 base class for 1.66 (#4718) 2016-12-01 12:05:28 -06:00
config.cpp Add garrison zeus modules (#4555) 2017-10-10 11:06:37 -05:00
README.md Remove CfgAiSkill config changes (#5091) 2017-04-22 11:18:56 -05:00
script_component.hpp Add garrison zeus modules (#4555) 2017-10-10 11:06:37 -05:00
stringtable.xml korean translation (#5730) 2017-11-06 15:54:35 -06:00
XEH_postInit.sqf Various additions to ace_zeus (#6036) 2018-02-24 11:44:57 -06:00
XEH_preInit.sqf Add garrison zeus modules (#4555) 2017-10-10 11:06:37 -05:00
XEH_PREP.hpp Add garrison zeus modules (#4555) 2017-10-10 11:06:37 -05:00
XEH_preStart.sqf Add garrison zeus modules (#4555) 2017-10-10 11:06:37 -05:00

ace_ai

Overhaul of AI firing modes of vanilla weapons, encouraging the AI to use full-auto and bursts more often.

Maintainers

The people responsible for merging changes to this component or answering potential questions.