ACE3/addons/dragging
Dystopian 8b94d765aa
Dragging - Allow run when carrying light-weight objects (#8338)
* Allow run when carrying light-weight objects

* Use global var instead of macro

* Update addons/common/XEH_postInit.sqf

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Co-authored-by: jonpas <jonpas33@gmail.com>
2023-06-28 14:43:10 +03:00
..
anim Tools - Add dummy rtms to make ace buildable by current mikro tools (#9135) 2023-01-28 14:13:45 -06:00
functions Dragging - Allow run when carrying light-weight objects (#8338) 2023-06-28 14:43:10 +03:00
UI/icons Drag and carry icons. (#3676) 2016-05-07 22:23:38 +02:00
$PBOPREFIX$ add PBO to drag objects 2015-03-14 12:05:43 +01:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgMovesBasic.hpp Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
CfgMovesMaleSdr.hpp Dragging - Fix build issue (#8219) 2021-04-20 17:37:22 +02:00
CfgVehicles.hpp Cargo / Dragging - Fix Invisible Target Soldier being loadable and draggable/carriable (#8873) 2022-05-02 18:54:30 -05:00
config.cpp Dragging - Add new dragging animations (#7950) 2021-04-20 13:33:58 +02:00
initSettings.sqf Dragging - Add new dragging animations (#7950) 2021-04-20 13:33:58 +02:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp Dragging - Improve carrying by allowing carried object to be loaded into vehicle by key or mouse (#9138) 2023-06-23 15:11:16 +03:00
stringtable.xml Translations - Russian (#9095) 2022-12-03 13:57:43 -06:00
XEH_postInit.sqf Dragging - Allow run when carrying light-weight objects (#8338) 2023-06-28 14:43:10 +03:00
XEH_preInit.sqf Dragging - Add new dragging animations (#7950) 2021-04-20 13:33:58 +02:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_dragging

Adds ability to drag and carry objects.