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61 lines
1.9 KiB
Plaintext
61 lines
1.9 KiB
Plaintext
#include "script_component.hpp"
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/*
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Author: eRazeri and CAA-Picard
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Detach an item from a unit
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Arguments:
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unit
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Return Value:
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none
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*/
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private ["_unit", "_itemName", "_count", "_attachedItem"];
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_unit = _this select 0;
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_itemName = _unit getVariable [QGVAR(ItemName), ""];
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_attachedItem = _unit getVariable [QGVAR(Item), objNull];
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// Check if unit has an attached item
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if (_itemName == "") exitWith {};
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// Add item to inventory
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_count = (count items _unit) + (count magazines _unit);
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_unit addItem _itemName;
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if ((count items _unit) + (count magazines _unit) <= _count) exitWith {
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[localize "STR_AGM_Attach_Inventory_Full"] call EFUNC(common,displayTextStructured);
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};
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if (_itemName == "B_IR_Grenade" or _itemName == "O_IR_Grenade" or _itemName == "I_IR_Grenade") then {
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// Hack for dealing with X_IR_Grenade effect not dissapearing on deleteVehicle
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detach _attachedItem;
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_attachedItem setPos [getPos _unit select 0, getPos _unit select 1, ((getPos _unit select 2) - 1000)];
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// Delete attached item after 0.5 seconds
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[FUNC(detachFix), 0.5, [_attachedItem, (time + 0.5)]] call CBA_fnc_addPerFrameHandler;
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} else {
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// Delete attached item
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deleteVehicle _attachedItem;
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};
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// Reset unit variables
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_unit setVariable [QGVAR(ItemName),"", true];
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_unit setVariable [QGVAR(Item),nil, true];
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// Display message
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switch true do {
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case (_itemName == "AGM_IR_Strobe_Item") : {
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[localize "STR_AGM_Attach_IrStrobe_Detached"] call EFUNC(common,displayTextStructured);
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};
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case (_itemName == "B_IR_Grenade" or _itemName == "O_IR_Grenade" or _itemName == "I_IR_Grenade") : {
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[localize "STR_AGM_Attach_IrGrenade_Detached"] call EFUNC(common,displayTextStructured);
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};
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case (_itemName == "Chemlight_blue" or {_itemName == "Chemlight_green"} or {_itemName == "Chemlight_red"} or {_itemName == "Chemlight_yellow"}) : {
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[localize "STR_AGM_Attach_Chemlight_Detached"] call EFUNC(common,displayTextStructured);
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};
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default {
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if (true) exitWith {};
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};
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};
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