ACE3/addons/minedetector/functions
esteldunedain e26eda3ac2 - Optimize getDetectedObject
- Cache detected mines for 0.15 s
- Call detectorLoop every 0.05 s instead of 0.01s
- Compile a dictionary of detectable classnames from config at start
- Switch to playSound3d for global effect
- Remove dummy
- Change config entries to support playSound3d
- Cache getDetectorConfig for better interaction menu performance
- Change sound to mono wss
- Close #4049
2016-07-04 19:04:58 -03:00
..
fnc_activateDetector.sqf Add mine detector port from ACE2 2016-05-03 22:37:02 +02:00
fnc_canActivateDetector.sqf Add mine detector port from ACE2 2016-05-03 22:37:02 +02:00
fnc_canDeactivateDetector.sqf Stringtables, Add Detector Pos Deubg 2016-05-07 12:08:36 -05:00
fnc_deactivateDetector.sqf Add mine detector port from ACE2 2016-05-03 22:37:02 +02:00
fnc_detectorLoop.sqf - Optimize getDetectedObject 2016-07-04 19:04:58 -03:00
fnc_disableDetector.sqf fix capitalization 2016-06-16 17:33:21 +02:00
fnc_enableDetector.sqf fix capitalization 2016-06-16 17:33:21 +02:00
fnc_getDetectedObject.sqf - Optimize getDetectedObject 2016-07-04 19:04:58 -03:00
fnc_getDetectorConfig.sqf - Optimize getDetectedObject 2016-07-04 19:04:58 -03:00
fnc_hasDetector.sqf Add mine detector port from ACE2 2016-05-03 22:37:02 +02:00
fnc_isDetectorEnabled.sqf fix capitalization 2016-06-16 17:33:21 +02:00
fnc_playDetectorSound.sqf - Optimize getDetectedObject 2016-07-04 19:04:58 -03:00
script_component.hpp Add mine detector port from ACE2 2016-05-03 22:37:02 +02:00