ACE3/addons/yardage450/functions/fnc_turnOn.sqf
Dedmen Miller e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00

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#include "script_component.hpp"
/*
* Author: Ruthberg
* Shows the Yardage 450 screen elements
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* call ace_yardage450_fnc_turnOn
*
* Public: No
*/
#define __dsp (uiNamespace getVariable "ACE_RscYardage450")
#define __ctrlTarget (__dsp displayCtrl 720041)
#define __ctrlLaser (__dsp displayCtrl 720042)
#define __ctrlRange (__dsp displayCtrl 720043)
#define __ctrlMeters (__dsp displayCtrl 720044)
#define __ctrlYards (__dsp displayCtrl 720045)
if (currentWeapon ACE_player != "ACE_Yardage450" || cameraView != "GUNNER") exitWith {};
GVAR(powerOnTime) = CBA_missionTime;
if (GVAR(active)) exitWith {};
GVAR(active) = true;
[{
if (CBA_missionTime - GVAR(powerOnTime) > 30) exitWith {
GVAR(active) = false;
74210 cutText ["", "PLAIN"];
[_this select 1] call CBA_fnc_removePerFrameHandler;
};
if (currentWeapon ACE_player == "ACE_Yardage450" && cameraView == "GUNNER") then {
74210 cutRsc ["ACE_RscYardage450", "PLAIN", 1, false];
__ctrlLaser ctrlShow GVAR(lasing);
if (GVAR(targetAcquired)) then {
__ctrlTarget ctrlSetText "Target Acquired";
__ctrlRange ctrlSetText GVAR(targetRangeText);
} else {
__ctrlTarget ctrlSetText "";
__ctrlRange ctrlSetText "---";
};
__ctrlMeters ctrlShow !GVAR(useYards);
__ctrlYards ctrlShow GVAR(useYards);
} else {
74210 cutText ["", "PLAIN"];
};
}, 0, []] call CBA_fnc_addPerFrameHandler;