ACE3/addons/zeus
Dedmen Miller e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
..
functions [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
ui Zeus - UI improvements and additional objects setting for Editable Objects module (#6391) 2018-09-13 08:40:55 -05:00
$PBOPREFIX$ added zeus changes module 2015-05-09 20:24:39 +01:00
ACE_Settings.hpp Settings - Added more categories (#5771) 2017-11-15 20:10:20 +01:00
CfgEventHandlers.hpp Improve zeus auto-add XEH behaviour 2016-06-18 15:41:13 +01:00
CfgFactionClasses.hpp Add various misc improvements for ACE Arsenal (#6111) 2018-02-09 14:30:37 -06:00
CfgVehicles.hpp Zeus - Improve Editable Objects module and Cleanup (#6294) 2018-04-24 18:46:59 +01:00
config.cpp Various additions to ace_zeus (#6036) 2018-02-24 11:44:57 -06:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp Zeus - UI improvements and additional objects setting for Editable Objects module (#6391) 2018-09-13 08:40:55 -05:00
stringtable.xml Zeus - UI improvements and additional objects setting for Editable Objects module (#6391) 2018-09-13 08:40:55 -05:00
XEH_postInit.sqf Zeus - UI improvements and additional objects setting for Editable Objects module (#6391) 2018-09-13 08:40:55 -05:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Zeus - Improve Editable Objects module and Cleanup (#6294) 2018-04-24 18:46:59 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_zeus

Provides control over various aspects of Zeus:

  • Ascension messages
  • Eagle
  • Wind sounds
  • Ordnance radio messages
  • Mine markers

Maintainers

The people responsible for merging changes to this component or answering potential questions.