ACE3/addons/medical/functions/fnc_actionUnloadUnit.sqf
2015-03-01 10:44:08 +01:00

34 lines
854 B
Plaintext

/*
* Author: Glowbal
* Action for unloading an unconscious or dead unit from a vechile
*
* Arguments:
* 0: The medic <OBJECT>
* 1: The patient <OBJECT>
* 2: Drag after unload <BOOL> <OPTIONAL>
*
* Return Value:
* NONE
*
* Public: No
*/
#include "script_component.hpp"
private ["_caller", "_target","_vehicle", "_drag", "_handle"];
_caller = _this select 0;
_target = _this select 1;
_drag = if (count _this > 2) then {_this select 2} else {false};
// cannot unload a unit not in a vehicle.
if (vehicle _target == _target) exitwith {};
if (([_target] call cse_fnc_isAwake)) exitwith {};
if ([_caller, _target] call EFUNC(common,unloadPerson)) then {
if (_drag) then {
if ((vehicle _caller) == _caller) then {
[[_caller, _target], QUOTE(DFUNC(actionDragUnit)), _caller, false] call BIS_fnc_MP;
};
};
};