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e47e18001f
* Update display name in team * Update display name everywhere * order https://youtu.be/VYycQTm2HrM --------- Co-authored-by: BrettMayson <brett@mayson.io>
28 lines
868 B
Plaintext
28 lines
868 B
Plaintext
#include "script_component.hpp"
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/*
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* Author: kymckay
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* Module for adjusting various aspects of zeus
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*
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* Arguments:
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* 0: The module logic <LOGIC>
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* 1: units <ARRAY>
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* 2: activated <BOOL>
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*
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* Return Value:
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* None
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*
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* Example:
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* [LOGIC, [bob, kevin], true] call ace_zeus_fnc_moduleZeusSettings
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*
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* Public: No
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*/
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params ["_logic"];
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[_logic, QGVAR(zeusAscension), "zeusAscension"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(zeusBird), "zeusBird"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(radioOrdnance), "radioOrdnance"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(revealMines), "revealMines"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(remoteWind), "remoteWind"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(autoAddObjects), "autoAddObjects"] call EFUNC(common,readSettingFromModule);
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