..
data
fix Littergeneric fly over ground(add Landcontact Points)
2015-09-23 20:17:16 +02:00
functions
Try base wound class in bandage treatment configs
2015-11-26 23:18:39 -06:00
sounds
port inject sound
2015-04-15 22:16:54 +02:00
ui
Clean up duplicate files
2015-08-08 18:16:11 +02:00
$PBOPREFIX$
Derp
2015-02-26 07:41:56 +01:00
ACE_Medical_Actions.hpp
wrong target fixed
2015-09-20 14:13:22 +02:00
ACE_Medical_SelfActions.hpp
Allow certain self-interactions while sitting
2015-06-09 16:17:05 +02:00
ACE_Medical_Treatments.hpp
Added allowSelfTreatment attribute to treatment actions
2015-09-05 13:20:19 +02:00
ACE_Settings.hpp
#2765 - Fix location check when set to disabled
2015-10-19 01:20:11 -05:00
CfgActions.hpp
Fix for 'Treat at...' option
2015-07-06 21:30:49 +02:00
CfgEventHandlers.hpp
Use playerInventoryChanged instead of Take
2015-04-14 21:28:18 +02:00
CfgFactionClasses.hpp
Changed all strings to macros (except external)
2015-05-27 19:04:25 +02:00
CfgSounds.hpp
Improvements made to heart rate effects
2015-03-01 14:06:44 +01:00
CfgVehicles.hpp
Medical - Fix Hitpoints Macro when building
2015-11-24 16:30:09 -06:00
CfgWeapons.hpp
Config Fixes
2015-07-25 12:56:57 -05:00
config.cpp
Removed requirement for the medical dll
2015-07-26 20:54:49 +02:00
README.md
README.md files added to all modules
2015-08-19 04:18:33 +02:00
script_component.hpp
disabled debug for medical
2015-09-08 19:06:01 +02:00
stringtable.xml
Russian Translations - Update
2015-11-05 03:28:53 +03:00
XEH_init.sqf
Added init stacking
2015-09-05 12:50:32 +02:00
XEH_postInit.sqf
Merge pull request #2387 from acemod/FixHCPPE
2015-09-15 21:04:37 +02:00
XEH_preInit.sqf
Add method to deal with new hitpoints
2015-11-01 16:35:25 +01:00
XEH_respawn.sqf
Changed ACE_time back to time in comments where appropriate
2015-10-21 22:52:21 +02:00