ACE3/addons/overheating
2015-12-28 16:04:56 -06:00
..
functions Modernize code 2015-12-28 16:04:56 -06:00
sounds Added weapon resting & weapon jam sounds 2015-02-01 11:11:51 +01:00
UI Pre CBA AGM_Overheating 2015-01-12 23:43:38 -03:00
$PBOPREFIX$ CBAfy AGM_Overheating 2015-01-13 00:23:14 -03:00
ACE_Settings.hpp Modernize code 2015-12-28 16:04:56 -06:00
CfgEventHandlers.hpp Modernize code 2015-12-28 16:04:56 -06:00
CfgSounds.hpp Formatting 2015-02-01 11:17:15 +01:00
CfgVehicles.hpp Allow certain self-interactions while sitting 2015-06-09 16:17:05 +02:00
CfgWeapons.hpp Modernize code 2015-12-28 16:04:56 -06:00
config.cpp Modernize code 2015-12-28 16:04:56 -06:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp Modernize code 2015-12-28 16:04:56 -06:00
stringtable.xml Modernize code 2015-12-28 16:04:56 -06:00
XEH_postInit.sqf Modernize code 2015-12-28 16:04:56 -06:00
XEH_preInit.sqf Modernize code 2015-12-28 16:04:56 -06:00

ace_overheating

Introduces weapon overheating and jamming, as well as the ability to swap the barrel on some weapons.

Maintainers

The people responsible for merging changes to this component or answering potential questions.