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ACE3/addons/medical_engine/functions
Grim 1b6b0aaf0b
Medical - Fix hanging when vehicle crew receive fatal damage ()
* fix undefined var in trace

* fix high damage hang

* update comment

* Update fnc_woundsHandlerVehiclehit.sqf
2023-12-18 14:02:09 -03:00
..
fnc_applyAnimAfterRagdoll.sqf General - Relative script_component.hpp includes () 2023-09-12 20:58:10 +02:00
fnc_damageBodyPart.sqf General - Relative script_component.hpp includes () 2023-09-12 20:58:10 +02:00
fnc_disableThirdParty.sqf General - Relative script_component.hpp includes () 2023-09-12 20:58:10 +02:00
fnc_getHitpointArmor.sqf Medical Engine - Fix script error for 0 overall hitpoint armor () 2023-11-10 19:49:09 -03:00
fnc_getItemArmor.sqf Medical Engine - Disable uniform passthrough scaling, increase passthrough effect on vests () 2023-10-24 15:15:47 -04:00
fnc_handleDamage.sqf Medical - Fix hanging when vehicle crew receive fatal damage () 2023-12-18 14:02:09 -03:00
fnc_lockUnconsciousSeat.sqf General - Relative script_component.hpp includes () 2023-09-12 20:58:10 +02:00
fnc_setStructuralDamage.sqf General - Relative script_component.hpp includes () 2023-09-12 20:58:10 +02:00
fnc_setUnconsciousAnim.sqf General - Relative script_component.hpp includes () 2023-09-12 20:58:10 +02:00
fnc_unlockUnconsciousSeat.sqf General - Relative script_component.hpp includes () 2023-09-12 20:58:10 +02:00
fnc_updateBodyPartVisuals.sqf General - Relative script_component.hpp includes () 2023-09-12 20:58:10 +02:00
fnc_updateDamageEffects.sqf General - Relative script_component.hpp includes () 2023-09-12 20:58:10 +02:00