ACE3/addons/mk6mortar
johnb432 5cada7d397
General - Remove "SwitchWeapon" spam (#10113)
* Remove "switchWeapon" spam

* Update fnc_startDragLocal.sqf

* Don't add invalid fire modes

* Tweaks & fix
2024-07-20 08:13:42 +02:00
..
data Port inventory picture and model 2015-12-17 00:21:54 +01:00
functions General - Remove "SwitchWeapon" spam (#10113) 2024-07-20 08:13:42 +02:00
UI Port inventory picture and model 2015-12-17 00:21:54 +01:00
$PBOPREFIX$ Fixed Capitalized folders on include paths 2015-05-20 23:28:10 +02:00
ACE_Settings.hpp Artillery rangletables (universal) (#6853) 2019-12-17 10:14:45 -06:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgMagazines.hpp Artillery - Add Rangetable Keybind, Fix remembering last charge (#9818) 2024-03-03 19:43:31 -03:00
CfgVehicles.hpp Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
CfgWeapons.hpp General/Medical - Lower inventory size for misc items (#9642) 2023-11-17 20:08:13 -03:00
config.cpp Tools - Fix configs for hemtt1.9.0 (#9423) 2023-09-23 11:37:41 -05:00
initKeybinds.inc.sqf Artillery - Add Rangetable Keybind, Fix remembering last charge (#9818) 2024-03-03 19:43:31 -03:00
initSettings.inc.sqf Tools - Add HEMTT SQF support and fix commas are not semicolons (#9663) 2023-12-07 03:20:47 +00:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
RscInGameUI.hpp Cleanup spaces in config macros (#9621) 2023-11-05 12:36:00 -06:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Translations - Improve Japanese (#10112) 2024-07-13 19:22:06 -05:00
XEH_postInit.sqf General - Change FUNC to LINKFUNC where appropriate (#9882) 2024-03-28 13:57:23 -05:00
XEH_preInit.sqf General - Don't add keybinds to headless client/dedicated server (#9842) 2024-03-12 14:33:08 -07:00
XEH_PREP.hpp Artillery rangletables (universal) (#6853) 2019-12-17 10:14:45 -06:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_mk6mortar

Tweaks the Mk6 Mortar system.