ACE3/addons/reload/functions
johnb432 8de0740e94
Reload - Add manual reload for vehicle weapons - continued (#9398)
* Add manual reload to turrets

* Added reload via reload keybind

* Update fnc_canSwapTurretMagazine.sqf

* Update fnc_canSwapTurretMagazine.sqf

* Update fnc_canSwapTurretMagazine.sqf

* Engine based reloading, added more checks

* Update addons/reload/functions/fnc_canSwapTurretMagazine.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

---------

Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-02-06 15:14:25 -08:00
..
fnc_canCheckAmmo.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_canCheckAmmoSelf.sqf Reload - Disable 'Check Ammo' self interaction when unarmed (#9703) 2023-12-31 17:00:22 -03:00
fnc_canSwapTurretMagazine.sqf Reload - Add manual reload for vehicle weapons - continued (#9398) 2024-02-06 15:14:25 -08:00
fnc_checkAmmo.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_displayAmmo.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_getAmmoToLinkBelt.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_onTake.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_startLinkingBelt.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_swapTurretMagazine.sqf Reload - Add manual reload for vehicle weapons - continued (#9398) 2024-02-06 15:14:25 -08:00