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Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: jonpas <jonpas33@gmail.com>
28 lines
942 B
Plaintext
28 lines
942 B
Plaintext
["ACE3 Equipment", QGVAR(DistanceKey), LLSTRING(PowerButtonKey),
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{
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// Conditions: canInteract
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if !([ACE_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
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// Conditions: specific
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if !(GVAR(active)) exitWith {false};
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if (currentWeapon ACE_player != "ACE_Yardage450" || cameraView != "GUNNER") exitWith {false};
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// Statement
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if !(GVAR(powerButtonPressed)) then {
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GVAR(powerButtonPressed) = true;
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call FUNC(acquireTarget);
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};
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true
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},
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{
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// Conditions: canInteract
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if !([ACE_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
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// Conditions: specific
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if (currentWeapon ACE_player != "ACE_Yardage450" || cameraView != "GUNNER") exitWith {false};
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// Statement
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GVAR(powerButtonPressed) = false;
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call FUNC(turnOn);
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true
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},
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[19, [false, false, false]], false] call CBA_fnc_addKeybind; //R Key
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