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* Update documentation guidelines * Add version info part 1 * Add version info part 2 * Add removed in version to frontmatter and tag testmissions as removed * Add version info part 3
34 lines
1.1 KiB
Markdown
34 lines
1.1 KiB
Markdown
---
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layout: wiki
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title: Nightvision
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description: Different types of NVGs with different levels of quality.
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group: feature
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category: equipment
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parent: wiki
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mod: ace
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version:
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major: 3
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minor: 0
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patch: 0
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---
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## 1. Overview
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### 1.1 Multiple Generation NVGs
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Adds different night vision devices with varying image quality and field of view. New Classnames for Generations 1, 2, and 4 NVG's (default Arma 3 NVG's represents Generation 3) and a wide view NVG.
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### 1.2 Blending effects
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Adds a blending effect depending on ammunition type when firing while using a night vision device. Especially tracer rounds are bright, but you can use the IR-dim tracers from the Ballistics module to reduce tis effect.
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### 1.3 Brightness adjustment
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Enables the user to manually adjust NVG brightness.
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## 2. Usage
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### 2.1 Adjusting brightness
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- Use <kbd>ALT</kbd> + <kbd>PageUP</kbd> and <kbd>ALT</kbd> + <kbd>PageDOWN</kbd> to adjust NVG brightness (ACE3 default key bind `Increase/Decrease NVG Brightness`).
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## 3. Dependencies
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{% include dependencies_list.md component="nightvision" %}
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