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ACE3/addons/explosives
History
Nicolás Badano a4a4ca39f6 explosives: fixed timer #26
2015-01-15 17:06:38 -03:00
..
Data
Ported AGM_Explosives to ace.
2015-01-12 11:48:26 +02:00
functions
explosives: fixed timer #26
2015-01-15 17:06:38 -03:00
UI
Ported AGM_Explosives to ace.
2015-01-12 11:48:26 +02:00
$PBOPREFIX$
Added $PBOPREFIX$ for explosives.
2015-01-12 13:42:02 +02:00
CfgACE_Triggers.hpp
explosives: Fix #32
2015-01-15 16:13:12 -03:00
CfgAmmo.hpp
Ported AGM_Explosives to ace.
2015-01-12 11:48:26 +02:00
CfgEventHandlers.hpp
explosives: Fix #32
2015-01-15 16:13:12 -03:00
CfgMagazines.hpp
Fixed errors in order to get explosives to load correctly without writing anything to config.
2015-01-12 23:06:32 +02:00
CfgModule.hpp
explosives: Fix #32
2015-01-15 16:13:12 -03:00
CfgVehicles.hpp
explosives: Fix #32
2015-01-15 16:13:12 -03:00
CfgWeapons.hpp
explosives: Fix #32
2015-01-15 16:13:12 -03:00
config.cpp
explosives: missing include
2015-01-15 16:57:27 -03:00
ExplosivesUI.hpp
Ported AGM_Explosives to ace.
2015-01-12 11:48:26 +02:00
script_component.hpp
Ported AGM_Explosives to ace.
2015-01-12 11:48:26 +02:00
stringtable.xml
Ported AGM_Explosives to ace.
2015-01-12 11:48:26 +02:00
XEH_postInit.sqf
Cleanup old AGM
2015-01-13 19:57:15 -06:00
XEH_preInit.sqf
Fixed errors in order to get explosives to load correctly without writing anything to config.
2015-01-12 23:06:32 +02:00
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