mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
* Fix jam script error, improve documentation * formatting * Update docs/wiki/feature/overheating.md Co-authored-by: GhostIsSpooky <69561145+Salluci@users.noreply.github.com> * Update docs/wiki/feature/overheating.md Co-authored-by: GhostIsSpooky <69561145+Salluci@users.noreply.github.com> * fix icon filepath for AceX integration * Apply suggestions from code review Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Update addons/overheating/XEH_postInit.sqf Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com> * move old AceX references to macros * small whitespace formatting Co-authored-by: GhostIsSpooky <69561145+Salluci@users.noreply.github.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com> |
||
---|---|---|
.. | ||
functions | ||
sounds | ||
UI | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgEventHandlers.hpp | ||
CfgMagazines.hpp | ||
CfgSounds.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
initSettings.sqf | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_overheating
Introduces weapon overheating and jamming, as well as the ability to swap the barrel on some weapons.