ACE3/addons/zeus
SilentSpike 67e5e31394 Change zeus modules to run globally
Zeus modules were only running on the *server* rather than the local machine. This resulted in the variable used to cache the object zeus has its cursor over not existing and therefore the modules didn't work at all.
2015-07-29 12:25:04 +01:00
..
functions Change zeus modules to run globally 2015-07-29 12:25:04 +01:00
ui Added icon to unconscious module 2015-06-01 20:56:58 +01:00
$PBOPREFIX$ added zeus changes module 2015-05-09 20:24:39 +01:00
ACE_Settings.hpp Use existing disabled string 2015-06-04 19:40:11 +01:00
CfgEventHandlers.hpp added zeus changes module 2015-05-09 20:24:39 +01:00
CfgVehicles.hpp Change zeus modules to run globally 2015-07-29 12:25:04 +01:00
config.cpp Better module naming convention 2015-06-01 20:56:56 +01:00
README.md Expanded readme 2015-06-22 00:43:39 +01:00
script_component.hpp Disable zeus settings by default 2015-05-11 18:15:45 +01:00
stringtable.xml Merge branch 'master' into german-merge 2015-07-25 19:35:03 +02:00
XEH_preInit.sqf Better module naming convention 2015-06-01 20:56:56 +01:00

ace_zeus

Provides control over various aspects of zeus:

  • Ascension messages
  • Eagle
  • Wind sounds
  • Ordnance radio messages
  • Mine markers

Maintainers

The people responsible for merging changes to this component or answering potential questions.