ACE3/addons/vehicledamage/functions
2015-05-11 11:01:53 -07:00
..
_old_fnc_doHit.sqf This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
fnc_callExtension.sqf dynload framework complete. Reloads DLL every game start, temporarily copies to prevent write protection. 2015-05-10 12:02:35 -07:00
fnc_dispatchDamage.sqf This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
fnc_dispatchHitPart.sqf This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
fnc_doHit.sqf Added: Debug/dynamic loading abstraction for VD 2015-05-10 10:11:30 -07:00
fnc_getAnimationStates.sqf Added: A3->Extension animation state sync framework done. Test cases for animations created. 2015-05-11 11:01:53 -07:00
fnc_getPenetrationData.sqf This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
fnc_initializeExtension.sqf Added: A3->Extension animation state sync framework done. Test cases for animations created. 2015-05-11 11:01:53 -07:00
fnc_monitorResultsPFH.sqf Added: A3->Extension animation state sync framework done. Test cases for animations created. 2015-05-11 11:01:53 -07:00
fnc_parseResult.sqf Offloading the entire VD pipeline to a seperate thread. 2015-05-10 11:00:31 -07:00
fnc_registerVehicleDamageHandler.sqf This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
fnc_registerVehicleWithExtension.sqf Added: A3->Extension animation state sync framework done. Test cases for animations created. 2015-05-11 11:01:53 -07:00
fnc_setAnimationNames.sqf Added: A3->Extension animation state sync framework done. Test cases for animations created. 2015-05-11 11:01:53 -07:00
fnc_unregisterWithExtension.sqf Added: Debug/dynamic loading abstraction for VD 2015-05-10 10:11:30 -07:00
script_component.hpp This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00