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d1187ad82e
- Finished: MicroDAGR doc, note that the images can't be viewed properly on GitHub. - Coding guidelines are more readable now, added the STRING family of macros to it. - How to enable dragging / carrying added to dragging / carrying framework with a BIG disclaimer that the functions are not public and may change. - Shortcut updated to fit the convention established in the shortcut page.
31 lines
1.0 KiB
Markdown
31 lines
1.0 KiB
Markdown
---
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layout: wiki
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title: Rangecard
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description: Add a range card for your weapons
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group: feature
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parent: wiki
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---
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## 1. Overview
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Add a range card that updates itself for your weapon and the type of ammo you're using.
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## 2. Usage
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### 2.1 Opening the range card
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- Open the self interaction menu <kbd>Ctrl</kbd> + <kbd>⊞ Win</kbd>
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- Select `Equipment`
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- Select `Open Range Card`
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### 2.2 Using the range card
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- To use this to it's full potential the use of a `Vector 21` is strongly recommended, a `Kestrel 4500` will also help.
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- Pull out your rangefinder (`Vector 21` preferred) and get the distance between you and your target.
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- Open your rangetable and look under the `Target range` column.
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- Move to the `Bullet Drop` column, the drop is in MRADs, you need to compensate for it by adjusting your sight. Example, you want to adjust for a bullet drop of -7.9 MRADs simply adjust your scope 7.9 MRADs vertically. (check [feature scopes](http://ace3mod.com/wiki/feature/scopes.html) ) for this.
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## 3. Dependencies
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`ACE_Advanced_Ballistics` |