ACE3/documentation/feature/rangecard.md
Josuan Albin d1187ad82e Documentation pass 8
- Finished: MicroDAGR doc, note that the images can't be viewed properly on GitHub.
- Coding guidelines are more readable now, added the STRING family of macros to it.
- How to enable dragging / carrying added to dragging / carrying framework with a BIG disclaimer that the functions are not public and may change.
- Shortcut updated to fit the convention established in the shortcut page.
2015-07-01 21:19:26 +02:00

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Markdown

---
layout: wiki
title: Rangecard
description: Add a range card for your weapons
group: feature
parent: wiki
---
## 1. Overview
Add a range card that updates itself for your weapon and the type of ammo you're using.
## 2. Usage
### 2.1 Opening the range card
- Open the self interaction menu <kbd>Ctrl</kbd> + <kbd>&nbsp;Win</kbd>
- Select `Equipment`
- Select `Open Range Card`
### 2.2 Using the range card
- To use this to it's full potential the use of a `Vector 21` is strongly recommended, a `Kestrel 4500` will also help.
- Pull out your rangefinder (`Vector 21` preferred) and get the distance between you and your target.
- Open your rangetable and look under the `Target range` column.
- Move to the `Bullet Drop` column, the drop is in MRADs, you need to compensate for it by adjusting your sight. Example, you want to adjust for a bullet drop of -7.9 MRADs simply adjust your scope 7.9 MRADs vertically. (check [feature scopes](http://ace3mod.com/wiki/feature/scopes.html) ) for this.
## 3. Dependencies
`ACE_Advanced_Ballistics`