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40 lines
971 B
Plaintext
40 lines
971 B
Plaintext
/*
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* Author: Glowbal
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* Loops through a string and filters out object names/variables to assign a value for given variable.
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* Used by moduleAssign* within various parts of the ACE3 project.
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*
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* Arguments:
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* 0: List <STRING>
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* 1: Variable Name <STRING>
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* 2: Value <ANY>
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* 3: Global <BOOL>
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*
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* Return Value:
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* None
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*
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* Example:
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* ["text", "variable", value, true] call ace_common_fnc_assignObjectsInList
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*
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* Public: No
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*/
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#define DEBUG_MODE_FULL
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#include "script_component.hpp"
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params ["_list", "_variable", "_setting", "_global"];
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if (typeName _list == "STRING") then {
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_list = [_list, true, true] call FUNC(parseList);
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TRACE_1("Parsed",_list)
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};
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{
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if (!isNil "_x") then {
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if (typeName _x == typeName objNull) then {
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if (local _x) then {
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_x setVariable [_variable, _setting, _global];
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TRACE_4("Set variable",_x,_variable,_setting,_global);
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};
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};
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};
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} count _list;
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