ACE3/addons/viewdistance
PabstMirror efe09682cc
Add SQFC support (#8235)
* sqfc

compile_script
cba 3.15.5 and update make.py

* \n

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update make.py

Co-authored-by: jonpas <jonpas33@gmail.com>
2021-09-03 19:08:34 -05:00
..
functions Headers - Fix function names in examples (#7663) 2020-04-25 08:41:45 +02:00
$PBOPREFIX$ Adjusted PBOPREFIX 2015-05-10 13:28:18 +02:00
ACE_Settings.hpp Add slider settings (#5920) 2017-12-16 11:51:15 -06:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgVehicles.hpp Convert ACE_settings to CBA_settings (#4895) 2017-11-11 20:21:55 +01:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Turkish Language Update (#7446) 2020-01-16 21:14:23 -06:00
XEH_clientInit.sqf Fixed viewdistance error while controlling UAV (#5308) 2017-09-10 14:42:19 -05:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Fix ship view distance using foot instead of vehicle setting, Cleanup view distance component 2016-04-14 13:52:20 +02:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_viewdistance

Adds various View Distance settings, including Field of View based Object View Distance, and allows limiting maximum view distance that can be set by players.