..
data
Remove new models and just combine existing litter
2015-12-11 19:47:40 -06:00
functions
Make wound assignment consistent for dll/sqf
2016-02-16 12:19:18 -06:00
sounds
port inject sound
2015-04-15 22:16:54 +02:00
ui
Merge branch 'master' into release
2015-12-31 20:27:26 -06:00
$PBOPREFIX$
Derp
2015-02-26 07:41:56 +01:00
ACE_Medical_Actions.hpp
Remove obsolete hotkey entries
2015-12-30 11:23:52 +01:00
ACE_Medical_SelfActions.hpp
Remove obsolete hotkey entries
2015-12-30 11:23:52 +01:00
ACE_Medical_Treatments.hpp
Make wound assignment consistent for dll/sqf
2016-02-16 12:19:18 -06:00
ACE_Settings.hpp
#1259 - Medical Locations Boost Training
2016-01-09 23:54:48 -06:00
CfgActions.hpp
Fix for 'Treat at...' option
2015-07-06 21:30:49 +02:00
CfgEventHandlers.hpp
Use playerInventoryChanged instead of Take
2015-04-14 21:28:18 +02:00
CfgFactionClasses.hpp
Changed all strings to macros (except external)
2015-05-27 19:04:25 +02:00
CfgSounds.hpp
Improvements made to heart rate effects
2015-03-01 14:06:44 +01:00
CfgVehicles.hpp
#1259 - Medical Locations Boost Training
2016-01-09 23:54:48 -06:00
CfgWeapons.hpp
Config Fixes
2015-07-25 12:56:57 -05:00
config.cpp
fix Cfg capitalization
2015-11-30 17:09:26 +01:00
README.md
README.md files added to all modules
2015-08-19 04:18:33 +02:00
script_component.hpp
Add quick debug defines to all script_components
2016-01-28 23:26:02 -06:00
stringtable.xml
Czech Translation - Update
2016-02-03 18:31:31 +01:00
XEH_init.sqf
Added init stacking
2015-09-05 12:50:32 +02:00
XEH_postInit.sqf
Tourniquets block medication until released
2016-02-03 14:40:26 -06:00
XEH_preInit.sqf
Make wound assignment consistent for dll/sqf
2016-02-16 12:19:18 -06:00
XEH_respawn.sqf
Replace all use of deprecated commands
2016-01-19 09:39:07 -06:00