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37 lines
1.6 KiB
C++
37 lines
1.6 KiB
C++
class RscStandardDisplay;
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class RscDisplayMain: RscStandardDisplay {
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class controls {
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class GroupSingleplayer: RscControlsGroupNoScrollbars {
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class Controls;
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};
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class GroupTutorials: GroupSingleplayer {
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h = "(6 * 1.5) * (pixelH * pixelGrid * 2)";
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class Controls: Controls {
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class Bootcamp;
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class VRTraining;
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class Arsenal;
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class GVAR(mission): Arsenal {
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idc = -1;
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text = CSTRING(Mission);
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tooltip = CSTRING(Mission_tooltip);
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y = "(3 * 1.5) * (pixelH * pixelGrid * 2) + (pixelH)";
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onbuttonclick = QUOTE(playMission [ARR_2('','PATHTOF(missions\Arsenal.VR)')]);
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animTextureNormal = QPATHTOF(data\buttonMissionMainMenu_ca.paa)
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animTextureDisabled = QPATHTOF(data\buttonMissionMainMenu_ca.paa)
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animTextureOver = QPATHTOF(data\buttonMissionMainMenuHover_ca.paa)
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animTextureFocused = QPATHTOF(data\buttonMissionMainMenuHover_ca.paa)
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animTexturePressed = QPATHTOF(data\buttonMissionMainMenu_ca.paa)
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animTextureDefault = QPATHTOF(data\buttonMissionMainMenu_ca.paa)
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};
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class FieldManual: Bootcamp {
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y = "(4 * 1.5) * (pixelH * pixelGrid * 2) + (pixelH)";
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};
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class CommunityGuides: Bootcamp {
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y = "(5 * 1.5) * (pixelH * pixelGrid * 2) + (pixelH)";
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};
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};
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};
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};
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};
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