mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
742626ff1a
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
50 lines
1.7 KiB
Plaintext
50 lines
1.7 KiB
Plaintext
#include "..\script_component.hpp"
|
|
/*
|
|
* Author: mharis001, Glowbal, PabstMirror
|
|
* Returns children actions for consumable items in player's inventory.
|
|
*
|
|
* Arguments:
|
|
* 0: Player <OBJECT>
|
|
*
|
|
* Return Value:
|
|
* Actions <ARRAY>
|
|
*
|
|
* Example:
|
|
* [_player] call ace_field_rations_fnc_getConsumableChildren
|
|
*
|
|
* Public: No
|
|
*/
|
|
|
|
params ["_player"];
|
|
|
|
private _fnc_getActions = {
|
|
TRACE_1("Creating consumable item actions",_player);
|
|
|
|
private _actions = [];
|
|
private _cfgWeapons = configFile >> "CfgWeapons";
|
|
private _cfgMagazines = configFile >> "CfgMagazines";
|
|
|
|
{
|
|
_x params ["_config", "_items"];
|
|
private _isMagazine = _config == _cfgMagazines;
|
|
{
|
|
private _itemConfig = _config >> _x;
|
|
if (getNumber (_itemConfig >> QXGVAR(thirstQuenched)) > 0 || {getNumber (_itemConfig >> QXGVAR(hungerSatiated)) > 0}) then {
|
|
private _displayName = getText (_itemConfig >> "displayName");
|
|
private _picture = getText (_itemConfig >> "picture");
|
|
|
|
// Exec next frame so closing interaction menu doesn't block progressBar
|
|
private _action = [_x, _displayName, _picture, {[FUNC(consumeItem), _this] call CBA_fnc_execNextFrame}, {true}, {}, [_x, _itemConfig, _isMagazine]] call EFUNC(interact_menu,createAction);
|
|
_actions pushBack [_action, [], _player];
|
|
};
|
|
} forEach _items;
|
|
} forEach [
|
|
[_cfgWeapons, _player call EFUNC(common,uniqueItems)],
|
|
[_cfgMagazines, [magazines _player] call EFUNC(common,uniqueElements)]
|
|
];
|
|
|
|
_actions
|
|
};
|
|
|
|
[[], _fnc_getActions, _player, QGVAR(consumableActionsCache), 9999, "cba_events_loadoutEvent"] call EFUNC(common,cachedCall);
|