ACE3/addons/map/functions
voiper f3fc99f3b8 Housekeeping of ace_flashlights and ace_map.
ace_map now handles flashlights independently of ace_flashlights.
ace_map searches for flashlight beam textures directly from weapon configs.
ace_map has acc_flashlight config (so vanilla ace_map will have at least one flashlight to use).
2016-06-12 15:31:11 -07:00
..
fnc_blueForceTrackingModule.sqf Added Show Player Names option to Blue Force Tracking Module 2016-02-25 07:57:32 -06:00
fnc_blueForceTrackingUpdate.sqf Fixes player markers not showing up correctly when BFT_ShowPlayerNames is enabled in multiplayer 2016-03-01 18:23:33 -06:00
fnc_compileFlashlightMenu.sqf Cleaned up excessive whitespace 2016-05-03 02:32:44 +02:00
fnc_determineMapLight.sqf simlify some select CODE statements 2016-02-06 14:59:31 +01:00
fnc_determineZoom.sqf fix privates in Map module 2015-10-14 19:56:54 +02:00
fnc_flashlightGlow.sqf Housekeeping of ace_flashlights and ace_map. 2016-06-12 15:31:11 -07:00
fnc_getUnitFlashlights.sqf Housekeeping of ace_flashlights and ace_map. 2016-06-12 15:31:11 -07:00
fnc_moduleMap.sqf Set Default Channel at mission start 2015-09-29 11:36:30 -05:00
fnc_onDrawMap.sqf correct comment 2015-09-02 02:00:53 +02:00
fnc_simulateMapLight.sqf Housekeeping of ace_flashlights and ace_map. 2016-06-12 15:31:11 -07:00
fnc_switchFlashlight.sqf Housekeeping of ace_flashlights and ace_map. 2016-06-12 15:31:11 -07:00
fnc_updateMapEffects.sqf replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
script_component.hpp Progress on Map 2015-01-15 03:51:18 -06:00