ACE3/addons/rangecard
2016-03-27 21:22:15 +02:00
..
functions Move grid funcs and map long,lat,altitude to common 2015-06-30 12:26:51 -05:00
UI Initial draft of the range card implementation. 2015-05-28 19:17:29 +02:00
$PBOPREFIX$ Initial draft of the range card implementation. 2015-05-28 19:17:29 +02:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp addX macro in confgis 2015-07-25 21:59:52 +02:00
CfgWeapons.hpp Macroize all stringtables 2015-06-05 21:02:24 -05:00
config.cpp Initial draft of the range card implementation. 2015-05-28 19:17:29 +02:00
initKeybinds.sqf Allowed using the ATrag, Kestrel and Rangecards inside of vehicles. 2015-06-11 12:05:46 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
RscTitles.hpp Initial draft of the range card implementation. 2015-05-28 19:17:29 +02:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
XEH_postInit.sqf Reworked the range card output when AB is disabled 2015-05-29 15:07:30 +02:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_rangecards

Adds range cards.

Maintainers

The people responsible for merging changes to this component or answering potential questions.