ACE3/addons/fcs/functions/fnc_adjustRange.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

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#include "..\script_component.hpp"
/*
* Author: KoffeinFlummi
* Adjusts the currently zeroed distance.
*
* Arguments:
* 0: The vehicle in question <OBJECT>
* 1: The Turrets that the Vehicle has <ARRAY>
* 2: The amount to add to the distance (can be negative) <NUMMBER>
*
* Return Value:
* None
*
* Example:
* [bob, [], 5] call ace_fcs_fnc_adjustRange
*
* Public: No
*/
params ["_vehicle", "_turret", "_delta"];
private _turretConfig = [configOf _vehicle, _turret] call EFUNC(common,getTurretConfigPath);
private _min = getNumber (_turretConfig >> QGVAR(MinDistance));
private _max = getNumber (_turretConfig >> QGVAR(MaxDistance));
private _distance = _vehicle getVariable [format ["%1_%2", QGVAR(Distance), _turret], _min];
TRACE_4("",_distance,_delta,_min,_max);
_distance = _distance + _delta;
_distance = _distance min _max;
_distance = _distance max _min;
[_vehicle, _turret, _distance] call FUNC(keyUp);