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Arma3_Epoch/ACE3
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f55bd5a6295680b1719b24823e6b4ff71b63fae6
ACE3/addons/interact_menu
History
FreeZbe f55bd5a629 French: updates / fixes stringtable
2015-04-18 18:49:46 +02:00
..
functions
Allow to dynamically modify actions at runtime. An optional code entry called modifierFunction can be added. That code is called before evaluating the action, allowing to dynamically change the actions name, icon, etc
2015-04-16 23:53:54 -03:00
ui
Make interac_menu work in real 2D:
2015-03-23 18:08:31 -03:00
$PBOPREFIX$
Initial nou menu commit.
2015-01-18 10:38:27 -08:00
CfgEventHandlers.hpp
basic self actions
2015-02-18 18:58:06 -03:00
config.cpp
Fixed: Flummi missed 2 isClientSettable renames.
2015-04-14 18:38:52 -07:00
CursorMenus.hpp
- Add cursored self interaction menu (for using inside vehicles)
2015-02-28 17:48:46 -03:00
script_component.hpp
Increase the tolerance to 2m
2015-04-14 23:12:48 -03:00
stringtable.xml
French: updates / fixes stringtable
2015-04-18 18:49:46 +02:00
XEH_clientInit.sqf
Move the function that prevents firing while the interact_menu is open to the interact_menu pbo
2015-04-15 01:20:20 -03:00
XEH_preInit.sqf
Move the function that prevents firing while the interact_menu is open to the interact_menu pbo
2015-04-15 01:20:20 -03:00
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